Categories: Adeptus Astartes, Chaplain, Character, Deathwatch, HQ, Imperium, Infantry, Primaris
Rules: And They Shall Know No Fear
Abilities: Litanies of Hate, Rosarius, Spiritual Leaders, Unit: Primaris Chaplain, Weapon: Absolver Bolt Pistol, Crozius arcanum, Frag grenade, Krak grenade
Abilities | Description | Ref |
---|---|---|
Litanies of Hate | You can re-roll failed hit rolls in the Fight phase for friendly <CHPATER> units within 6" of this model. | |
Rosarius | This model has a 4+ invulnerable save. | |
Spiritual Leaders | All friendly <CHAPTER> units within 6" of this model can use the Chaplain's Leadership instead of their own. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Primaris Chaplain | 6" | 2+ | 3+ | 4 | 4 | 5 | 4 | 9 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Absolver Bolt Pistol | 16" | Pistol 1 | 5 | -1 | 1 | - | |
Crozius arcanum | Melee | Melee | +1 | -1 | 2 | - | |
Frag grenade | 6" | Grenade D6 | 3 | 0 | 1 | - | |
Krak grenade | 6" | Grenade 1 | 6 | -1 | D3 | - |
Selections: Force sword [8pts]
Categories: Adeptus Astartes, Character, Deathwatch, HQ, Imperium, Infantry, Primaris, Psyker
Rules: And They Shall Know No Fear
Abilities: Psychic Hood, Psyker: Primaris Librarian, Unit: Primaris Librarian, Weapon: Bolt pistol, Force sword, Frag grenade, Krak grenade
Abilities | Description | Ref |
---|---|---|
Psychic Hood | Each time a unit (or model) is targeted by an enemy psychic power and is within 12" of a friendly model with a psychic hood, the wearer of the hood can attempt to Deny the Witch in their stead, as if he were in the target unit. If the Deny the Witch attempt is failed, the psychic power is resolved as normal, but effects only the initial target, not the wearer of the hood. If a model with a psychic hood is embarked in a vehicle or building, he can only use the hood to nullify powers targeting the vehicle or building he is embarked within. | BRB |
Psyker | Cast | Deny | Powers Known | Other | Ref |
---|---|---|---|---|---|
Primaris Librarian | 2 | 1 | Smite, 2 Librarius | - |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Primaris Librarian | 6" | 3+ | 3+ | 4 | 4 | 5 | 4 | 9 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - | |
Force sword | Melee | Melee | User | -3 | D3 | - | |
Frag grenade | 6" | Grenade D6 | 3 | 0 | 1 | - | |
Krak grenade | 6" | Grenade 1 | 6 | -1 | D3 | - |
Selections: Auto Launchers, Heavy Onlsaught Gatling Cannon [36pts], Icarus Ironhail Heavy Stubber [6pts], Ironhail Heavy Stubber [6pts], 2x Krakstorm Grenade-launcher [8pts], Onslaught Gatling Cannon [16pts], Twin heavy bolter [17pts]
Categories: Adeptus Astartes, Deathwatch, Dedicated Transport, Fly, Imperium, Transport, Vehicle, Repulsor
Rules: Explodes D6
Abilities: Auto Launchers, Hover Tank, Power of the Machine Spirit, Repulsor Field, Transport: Transport, Unit: Repulsor, Weapon: Heavy Onslaught Gatling Cannon, Icarus Ironhail Heavy Stubber, Ironhail Heavy Stubber, Krakstorm Grenade Launcher, Onslaught Gatling Cannon, Twin heavy bolter, Wound Track: Row 1, Row 2, Row 3
Selections: 2x Storm Bolter [8pts]
Weapon: Storm bolter
Abilities | Description | Ref |
---|---|---|
Auto Launchers | Instead of shooting any weapons in the Shooting phase, the vehicle can use its Auto Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle. | |
Hover Tank | Distanes and ranges are always measured to and from this model's hull even though it has a base. | |
Power of the Machine Spirit | This model does not suffer he penalty to hit rolls for moving and firing Heavy Weapons. | |
Repulsor Field | Your opponent must subtract 2 from any charge rolls made for units that declare a charge against a Repulor. |
Transport | Capacity | Ref |
---|---|---|
Transport | This model can transport 10 CHAPTER PRIMARIS INFANTRY models. Each MK X GRAVIS model takes up the space of 2 other models. It cannot transport JUMP PACK models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Repulsor | * | 6+ | * | 8 | 8 | 16 | * | 9 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Heavy Onslaught Gatling Cannon | 30" | Heavy 12 | 5 | -1 | 1 | - | |
Icarus Ironhail Heavy Stubber | 36" | Heavy 3 | 4 | -1 | 1 | Add 1 to all hit rolls made for this weapon against targets that can FLY. Subtract 1 from the hit rolls made for this weapon against all other targets. | |
Ironhail Heavy Stubber | 36" | Heavy 3 | 4 | -1 | 1 | - | |
Krakstorm Grenade Launcher | 18" | Assault 1 | 6 | -1 | D3 | - | |
Onslaught Gatling Cannon | 24" | Heavy 6 | 5 | -1 | 1 | - | |
Storm bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - | |
Twin heavy bolter | 36" | Heavy 6 | 5 | -1 | 1 | - |
Wound Track | Remaining W | Characteristic 1 | Characteristic 2 | Characteristic 3 | Ref |
---|---|---|---|---|---|
Row 1 | 9-16+ | 10" | 3+ | 6 | |
Row 2 | 5-8 | 5" | 4+ | D6 | |
Row 3 | 1-4 | 3" | 5+ | 1 |
Selections: Auto Launchers, Heavy Onlsaught Gatling Cannon [36pts], Icarus Ironhail Heavy Stubber [6pts], Ironhail Heavy Stubber [6pts], 2x Krakstorm Grenade-launcher [8pts], Onslaught Gatling Cannon [16pts], Twin lascannon [50pts]
Categories: Adeptus Astartes, Deathwatch, Dedicated Transport, Fly, Imperium, Transport, Vehicle, Repulsor
Rules: Explodes D6
Abilities: Auto Launchers, Hover Tank, Power of the Machine Spirit, Repulsor Field, Transport: Transport, Unit: Repulsor, Weapon: Heavy Onslaught Gatling Cannon, Icarus Ironhail Heavy Stubber, Ironhail Heavy Stubber, Krakstorm Grenade Launcher, Onslaught Gatling Cannon, Twin lascannon, Wound Track: Row 1, Row 2, Row 3
Selections: 2x Storm Bolter [8pts]
Weapon: Storm bolter
Abilities | Description | Ref |
---|---|---|
Auto Launchers | Instead of shooting any weapons in the Shooting phase, the vehicle can use its Auto Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle. | |
Hover Tank | Distanes and ranges are always measured to and from this model's hull even though it has a base. | |
Power of the Machine Spirit | This model does not suffer he penalty to hit rolls for moving and firing Heavy Weapons. | |
Repulsor Field | Your opponent must subtract 2 from any charge rolls made for units that declare a charge against a Repulor. |
Transport | Capacity | Ref |
---|---|---|
Transport | This model can transport 10 CHAPTER PRIMARIS INFANTRY models. Each MK X GRAVIS model takes up the space of 2 other models. It cannot transport JUMP PACK models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Repulsor | * | 6+ | * | 8 | 8 | 16 | * | 9 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Heavy Onslaught Gatling Cannon | 30" | Heavy 12 | 5 | -1 | 1 | - | |
Icarus Ironhail Heavy Stubber | 36" | Heavy 3 | 4 | -1 | 1 | Add 1 to all hit rolls made for this weapon against targets that can FLY. Subtract 1 from the hit rolls made for this weapon against all other targets. | |
Ironhail Heavy Stubber | 36" | Heavy 3 | 4 | -1 | 1 | - | |
Krakstorm Grenade Launcher | 18" | Assault 1 | 6 | -1 | D3 | - | |
Onslaught Gatling Cannon | 24" | Heavy 6 | 5 | -1 | 1 | - | |
Storm bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - | |
Twin lascannon | 48" | Heavy 2 | 9 | -3 | D6 | - |
Wound Track | Remaining W | Characteristic 1 | Characteristic 2 | Characteristic 3 | Ref |
---|---|---|---|---|---|
Row 1 | 9-16+ | 10" | 3+ | 6 | |
Row 2 | 5-8 | 5" | 4+ | D6 | |
Row 3 | 1-4 | 3" | 5+ | 1 |
Categories: Adeptus Astartes, Deathwatch, Imperium, Infantry, Primaris, Troops
Rules: And They Shall Know No Fear
Abilities: Combat Squads
Selections: Bolt Pistol [1pts], Heavy Plasma Incinerator [17pts]
Weapon: Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Heavy Plasma Incinerator, Standard, Heavy Plasma Incinerator, Supercharged, Krak grenade
Selections: Bolt Pistol [1pts], Heavy Plasma Incinerator [17pts]
Weapon: Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Heavy Plasma Incinerator, Standard, Heavy Plasma Incinerator, Supercharged, Krak grenade
Selections: Bolt Pistol [1pts], Heavy Plasma Incinerator [17pts]
Weapon: Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Heavy Plasma Incinerator, Standard, Heavy Plasma Incinerator, Supercharged, Krak grenade
Selections: Bolt Pistol [1pts], Heavy Plasma Incinerator [17pts]
Weapon: Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Heavy Plasma Incinerator, Standard, Heavy Plasma Incinerator, Supercharged, Krak grenade
Selections: Bolt Pistol [1pts], Heavy Plasma Incinerator [17pts]
Weapon: Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Heavy Plasma Incinerator, Standard, Heavy Plasma Incinerator, Supercharged, Krak grenade
Selections: Bolt Pistol [1pts], Stalker Bolt Rifle [3pts]
Unit: Intercessor, Weapon: Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Krak grenade, Stalker Bolt Rifle
Selections: Bolt Pistol [1pts], Stalker Bolt Rifle [3pts]
Unit: Intercessor, Weapon: Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Krak grenade, Stalker Bolt Rifle
Selections: Bolt Pistol [1pts], Stalker Bolt Rifle [3pts]
Unit: Intercessor, Weapon: Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Krak grenade, Stalker Bolt Rifle
Selections: Bolt Pistol [1pts], Stalker Bolt Rifle [3pts]
Unit: Intercessor, Weapon: Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Krak grenade, Stalker Bolt Rifle
Selections: Bolt Pistol [1pts], Chainsword, Stalker Bolt Rifle [3pts]
Unit: Intercessor Sergeant, Weapon: Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Chainsword, Frag grenade, Krak grenade, Stalker Bolt Rifle
Abilities | Description | Ref |
---|---|---|
Combat Squads | Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Intercessor | 6" | 3+ | 3+ | 4 | 4 | 2 | 2 | 7 | 3+ | |
Intercessor Sergeant | 6" | 3+ | 3+ | 4 | 4 | 2 | 3 | 8 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bolt Pistol - Dragonfire bolt | 12" | Pistol 1 | 4 | 0 | 1 | Add 1 to the hit rolls for this weapon when targetting a unit that is in cover. | |
Bolt Pistol - Hellfire round | 12" | Pistol 1 | 4 | 0 | 1 | This weapon always wounds on a 2+ (except against VEHICLES). | |
Bolt Pistol - Kraken bolt | 15" | Pistol 1 | 4 | -1 | 1 | - | |
Bolt Pistol - Vengeance round | 9" | Pistol 1 | 4 | -2 | 1 | - | |
Chainsword | Melee | Melee | User | 0 | 1 | Each time the bearer fights, it can make 1 additional attack with this weapon. | |
Frag grenade | 6" | Grenade D6 | 3 | 0 | 1 | - | |
Heavy Plasma Incinerator, Standard | 36" | Heavy 1 | 8 | -4 | 1 | - | |
Heavy Plasma Incinerator, Supercharged | 36" | Heavy 1 | 9 | -4 | 2 | On a hit roll of 1, the bearer is slain after all of this weapon's shots have been resolved. | |
Krak grenade | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Stalker Bolt Rifle | 36" | Heavy 1 | 4 | -2 | 1 | - |
Categories: Adeptus Astartes, Deathwatch, Imperium, Infantry, Primaris, Troops
Rules: And They Shall Know No Fear
Abilities: Combat Squads
Selections: Flamestorm Gauntlets [18pts]
Unit: Aggressor, Weapon: Flamstorm Gauntlets (Melee), Flamstorm Gauntlets (Shooting)
Unit: Inceptor
Selections: 2x Assault bolter [20pts]
Weapon: Assault bolter
Selections: Auto Bolt Rifle [2pts], Bolt Pistol [1pts]
Unit: Intercessor, Weapon: Auto Bolt Rifle, Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Krak grenade
Selections: Auto Bolt Rifle [2pts], Bolt Pistol [1pts]
Unit: Intercessor, Weapon: Auto Bolt Rifle, Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Krak grenade
Selections: Auto Bolt Rifle [2pts], Bolt Pistol [1pts]
Unit: Intercessor, Weapon: Auto Bolt Rifle, Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Krak grenade
Selections: Auto Bolt Rifle [2pts], Bolt Pistol [1pts]
Unit: Intercessor, Weapon: Auto Bolt Rifle, Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Krak grenade
Selections: Auto Bolt Rifle [2pts], Bolt Pistol [1pts], Chainsword
Unit: Intercessor Sergeant, Weapon: Auto Bolt Rifle, Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Chainsword, Frag grenade, Krak grenade
Selections: Combat knife, Heavy Bolt Pistol [1pts]
Unit: Reiver, Weapon: Combat knife, Heavy Bolt Pistol, Shock Grenades
Abilities | Description | Ref |
---|---|---|
Combat Squads | Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Aggressor | 5" | 3+ | 3+ | 4 | 5 | 2 | 2 | 7 | 3+ | |
Inceptor | 10" | 3+ | 3+ | 4 | 5 | 2 | 2 | 7 | 3+ | |
Intercessor | 6" | 3+ | 3+ | 4 | 4 | 2 | 2 | 7 | 3+ | |
Intercessor Sergeant | 6" | 3+ | 3+ | 4 | 4 | 2 | 3 | 8 | 3+ | |
Reiver | 6" | 3+ | 3+ | 4 | 4 | 2 | 2 | 7 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Assault bolter | 18" | Assault 3 | 5 | -1 | 1 | - | |
Auto Bolt Rifle | 24" | Assault 2 | 4 | 0 | 1 | - | |
Bolt Pistol - Dragonfire bolt | 12" | Pistol 1 | 4 | 0 | 1 | Add 1 to the hit rolls for this weapon when targetting a unit that is in cover. | |
Bolt Pistol - Hellfire round | 12" | Pistol 1 | 4 | 0 | 1 | This weapon always wounds on a 2+ (except against VEHICLES). | |
Bolt Pistol - Kraken bolt | 15" | Pistol 1 | 4 | -1 | 1 | - | |
Bolt Pistol - Vengeance round | 9" | Pistol 1 | 4 | -2 | 1 | - | |
Chainsword | Melee | Melee | User | 0 | 1 | Each time the bearer fights, it can make 1 additional attack with this weapon. | |
Combat knife | Melee | Melee | User | 0 | 1 | Each time the bearer fights, it can make 1 additional attack with this weapon. | |
Flamstorm Gauntlets (Melee) | Melee | Melee | x2 | -3 | D3 | When attacking with this weapon, you must subtract 1 from the hit rolls. | |
Flamstorm Gauntlets (Shooting) | 8" | Assault 2d6 | 4 | 0 | 1 | This weapon automatically hits its target. | |
Frag grenade | 6" | Grenade D6 | 3 | 0 | 1 | - | |
Heavy Bolt Pistol | 12" | Pistol 1 | 4 | -1 | 1 | - | |
Krak grenade | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Shock Grenades | 6" | Grenade D3 | 0 | 0 | 0 | A shock greande doesn't inflict any damage. Instead, each time a shock grenade hits an enemy INFANTRY unit, it is stunned until the end of the turn - it cannot fire Overwatch and your opponent must subtract 1 from any hit rolls made for the unit. Second and subsequent hits from a shock grenade have no additional effect. |
Categories: Adeptus Astartes, Deathwatch, Imperium, Infantry, Primaris, Troops
Rules: And They Shall Know No Fear
Abilities: Combat Squads
Selections: Flamestorm Gauntlets [18pts]
Unit: Aggressor, Weapon: Flamstorm Gauntlets (Melee), Flamstorm Gauntlets (Shooting)
Unit: Aggressor
Selections: Auto Boltstorm Gauntlets [12pts], Fragstorm Grenade Launchers [4pts]
Weapon: Auto Boltstorm Gauntlets (Melee), Auto Boltstorm Gauntlets (Shooting), Fragstorm Grenade Launcher
Selections: Auto Bolt Rifle [2pts], Bolt Pistol [1pts]
Unit: Intercessor, Weapon: Auto Bolt Rifle, Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Krak grenade
Selections: Auto Bolt Rifle [2pts], Bolt Pistol [1pts]
Unit: Intercessor, Weapon: Auto Bolt Rifle, Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Krak grenade
Selections: Auto Bolt Rifle [2pts], Bolt Pistol [1pts]
Unit: Intercessor, Weapon: Auto Bolt Rifle, Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Krak grenade
Selections: Auto Bolt Rifle [2pts], Bolt Pistol [1pts]
Unit: Intercessor, Weapon: Auto Bolt Rifle, Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Frag grenade, Krak grenade
Selections: Auto Bolt Rifle [2pts], Bolt Pistol [1pts], Chainsword
Unit: Intercessor Sergeant, Weapon: Auto Bolt Rifle, Bolt Pistol - Dragonfire bolt, Bolt Pistol - Hellfire round, Bolt Pistol - Kraken bolt, Bolt Pistol - Vengeance round, Chainsword, Frag grenade, Krak grenade
Selections: Combat knife, Heavy Bolt Pistol [1pts]
Unit: Reiver, Weapon: Combat knife, Heavy Bolt Pistol, Shock Grenades
Abilities | Description | Ref |
---|---|---|
Combat Squads | Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Aggressor | 5" | 3+ | 3+ | 4 | 5 | 2 | 2 | 7 | 3+ | |
Intercessor | 6" | 3+ | 3+ | 4 | 4 | 2 | 2 | 7 | 3+ | |
Intercessor Sergeant | 6" | 3+ | 3+ | 4 | 4 | 2 | 3 | 8 | 3+ | |
Reiver | 6" | 3+ | 3+ | 4 | 4 | 2 | 2 | 7 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Auto Bolt Rifle | 24" | Assault 2 | 4 | 0 | 1 | - | |
Auto Boltstorm Gauntlets (Melee) | Melee | Melee | x2 | -3 | D3 | When attacking with this weapon, you must subtract 1 from the hit rolls. | |
Auto Boltstorm Gauntlets (Shooting) | 18" | Assault 6 | 4 | 0 | 1 | - | |
Bolt Pistol - Dragonfire bolt | 12" | Pistol 1 | 4 | 0 | 1 | Add 1 to the hit rolls for this weapon when targetting a unit that is in cover. | |
Bolt Pistol - Hellfire round | 12" | Pistol 1 | 4 | 0 | 1 | This weapon always wounds on a 2+ (except against VEHICLES). | |
Bolt Pistol - Kraken bolt | 15" | Pistol 1 | 4 | -1 | 1 | - | |
Bolt Pistol - Vengeance round | 9" | Pistol 1 | 4 | -2 | 1 | - | |
Chainsword | Melee | Melee | User | 0 | 1 | Each time the bearer fights, it can make 1 additional attack with this weapon. | |
Combat knife | Melee | Melee | User | 0 | 1 | Each time the bearer fights, it can make 1 additional attack with this weapon. | |
Flamstorm Gauntlets (Melee) | Melee | Melee | x2 | -3 | D3 | When attacking with this weapon, you must subtract 1 from the hit rolls. | |
Flamstorm Gauntlets (Shooting) | 8" | Assault 2d6 | 4 | 0 | 1 | This weapon automatically hits its target. | |
Frag grenade | 6" | Grenade D6 | 3 | 0 | 1 | - | |
Fragstorm Grenade Launcher | 18" | Assault D6 | 4 | 0 | 1 | - | |
Heavy Bolt Pistol | 12" | Pistol 1 | 4 | -1 | 1 | - | |
Krak grenade | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Shock Grenades | 6" | Grenade D3 | 0 | 0 | 0 | A shock greande doesn't inflict any damage. Instead, each time a shock grenade hits an enemy INFANTRY unit, it is stunned until the end of the turn - it cannot fire Overwatch and your opponent must subtract 1 from any hit rolls made for the unit. Second and subsequent hits from a shock grenade have no additional effect. |
And They Shall Know No Fear: You can re-roll failed Morale tests for this unit.
Explodes D6: If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D6 mortal wounds.
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